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The Art of Assembly Language, 2nd Edition
book

The Art of Assembly Language, 2nd Edition

by Randall Hyde
March 2010
Beginner content levelBeginner
760 pages
18h 51m
English
No Starch Press
Content preview from The Art of Assembly Language, 2nd Edition

12.4 Inheritance

Inheritance is one of the most fundamental ideas behind object-oriented programming. The basic idea is that a class inherits, or copies, all the fields from some class and then possibly expands the number of fields in the new data type. For example, suppose you created a data type point that describes a point in the planar (two-dimensional) space. The class for this point might look like the following:

type
     point: class

          var
               x:int32;
               y:int32;

          method distance;

     endclass;

Suppose you want to create a point in 3D space rather than 2D space. You can easily build such a data type as follows:

type
     point3D: class inherits( point )

          var
               z:int32;

     endclass;

The inherits option on the class declaration tells HLA to insert the fields of point at ...

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Publisher Resources

ISBN: 9781593272074Errata Page