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The Art of LEGO MINDSTORMS NXT-G Programming
book

The Art of LEGO MINDSTORMS NXT-G Programming

by Terry Griffin
August 2010
Intermediate to advanced content levelIntermediate to advanced
288 pages
13h 21m
English
No Starch Press
Content preview from The Art of LEGO MINDSTORMS NXT-G Programming

how best to use this book

To get the most out of this book, you should work through the step-by-step instructions for building the example programs on your computer as you are reading. Programming is a learn-by-doing activity, and you’ll learn a lot more by writing and experimenting with the programs than you will by just reading about them.

The programs and accompanying discussions will make the most sense if you read the chapters in order. Several of the example programs are introduced in the early chapters and then expanded in the later chapters as you learn more about the NXT-G language. By the time you get to the end of the book, you’ll have the knowledge and skills you need to be an expert NXT-G programmer.

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Publisher Resources

ISBN: 9781593272180Errata