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The Automated Lighting Programmer's Handbook
book

The Automated Lighting Programmer's Handbook

by Brad Schiller
November 2003
Intermediate to advanced content levelIntermediate to advanced
200 pages
4h 11m
English
Focal Press
Content preview from The Automated Lighting Programmer's Handbook

10 Things Every Programmer Should Know

There are many things that every automated lighting programmer just ought to know. These basic concepts and routines help to create the groundwork for any production’s lighting. A solid understanding of the following should help anyone interested in programming moving lights. The following is presented in no particular order:

#1–Understanding The Fixtures

When starting with a new rig, you should first find out as much as you can about the fixtures you will have. Download the manuals and read up on the features and functions of the lights. Study the digital multiplexing (DMX) protocol so you understand what happens with different DMX values. A good understanding of how the fixture responds to DMX (and what ...

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Publisher Resources

ISBN: 9780240806020