8 Shape Keys & Action Editors

DOI: 10.1201/9781003404316-8

The Shape Key and Action Editors provide a method of quickly controlling the shape of an Object or the pose of a Character. This is accomplished by inserting Keyframes in an Animation Timeline.

Armature Control Handles allow the posing of the character as a whole but when detail is animated, such as facial expression or finger movement, a more refined control is desirable. If you think about an Object or a character model and all the Vertices contained in its mesh surface you will realise the impossibility of ...

Get The Complete Guide to Blender Graphics, 8th Edition now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.