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The Complete Guide to Blender Graphics, 4th Edition by John M. Blain

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3

Working with Objects

Modeling

You have been introduced to Blender by studying the Graphical User Interface (GUI) with its arrangement of windows and panels and having keyboard and mouse input commands explained. Now that you know how to work the interface, how to navigate the file system and save your work you are ready to create something.

Before you begin to Model you should understand the philosophy ...

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