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The Complete Idiot's Guide® To iPad and iPhone App Development by Troy Brant

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Chapter 2
Your First App in a Flash
In This Chapter
• Getting acquainted with Xcode
• Creating projects in Xcode
• Running apps in the iPhone Simulator
• Write your first app
Back in the summer of 2008, the iPhone App Store had yet to launch, and there was incredible excitement about how apps would transform the iPhone. All of a sudden, your phone became much more than a phone. It was now a light saber, a guitar tuner, or an ocarina. The phone was imagined as a gaming platform, a social media hub, or even a tool that could listen to the radio and tell you exactly which songs were being played. Unbelievable technology was on the horizon, and the possibilities were endless.
Would you then expect that one of the most successful apps in ...

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