Projecting a Texture onto the Ground Plane
Select the GroundPlane layer, and duplicate it. Right-click its name in the Timeline, and select Rename (Figure 15-28), or select the layer name, and press the Return/Enter key. Rename the duplicate GroundPlaneReference. Rename the original GroundPlaneProjection.
Lining Up the Projection Layer
Move both ground plane layers to the top of the Timeline above Camera 1 and White Solid 1, with GroundPlaneReference first in the layer stack. Turn off 3D for the GroundPlaneReference layer to make it 2D. In the Active Camera view, use the ViewOfHadesForAE comp ...
Get The Digital Matte Painting Handbook now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.