Projecting a Texture onto the Ground Plane

Select the GroundPlane layer, and duplicate it. Right-click its name in the Timeline, and select Rename (Figure 15-28), or select the layer name, and press the Return/Enter key. Rename the duplicate GroundPlaneReference. Rename the original GroundPlaneProjection.

Figure 15-28: Rename the two GroundPlane layers.

f1528.tif

Lining Up the Projection Layer

Move both ground plane layers to the top of the Timeline above Camera 1 and White Solid 1, with GroundPlaneReference first in the layer stack. Turn off 3D for the GroundPlaneReference layer to make it 2D. In the Active Camera view, use the ViewOfHadesForAE comp ...

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