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The Game Audio Tutorial
book

The Game Audio Tutorial

by Richard Stevens, Dave Raybould
May 2013
Beginner to intermediate content levelBeginner to intermediate
427 pages
11h 58m
English
Routledge

Overview

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.

The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com)

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Publisher Resources

ISBN: 9780240817262