Chapter 10

Learning to Walk

“Learning by doing, peer-to-peer teaching and computer simulation are all part of the same equation.”

—Nicholas Negroponte

It is a widely known but likely apocryphal story that upon the first screening of L’Arrivée d’un train en gare de La Ciotat that moviegoers, unfamiliar with the capabilities and language of film, were so spooked seeing a train coming for the camera that they scrambled out of the theater in panic. Moviegoers today are more sophisticated, having been immersed in the form their entire lives. One does not need to have explained how a film works to appreciate it. Games, on the other hand, live or die by their ability for players to understand their unique characteristics.

The Price of Entry

It is hard ...

Get The Game Designer's Playlist: Innovative Games Every Game Designer Needs to Play now with O’Reilly online learning.

O’Reilly members experience live online training, plus books, videos, and digital content from 200+ publishers.