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The Game Narrative Toolbox by Ann Lemay, Jennifer Brandes Hepler, Toiya Kristen Finley, Tobias Heussner

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Story in games can take many shapes, from the non-existent (Pong), to the straightforward (many movie-to-game adaptations), to the epically sprawling narrative (like Final Fantasy VI). While the nature of the story you work on will vary from company to company, and project to project, the one thing even the simplest videogame stories have in common is that they are, by ...

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