CHAPTER 3
MATERIALS
MATERIALS, the tools of innovation, include a variety of supplies (Gatherables), specialty game items (Gear), and mapping canvases (Gameboards).
What tools?
MATERIALS
A thimble is no wheelbarrow! The opposite is true as well. Each object offers distinct value. Equally of note, they trigger unique mental processing.
Tools matter.
Game companies develop sophisticated products that combine tactile engagement with varied activity. ...
Get The GAME of Innovation: Conquer Challenges. Level Up Your Team. Play to Win now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.