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The GameMaker Standard by Andrew Howell, David Vinciguerra

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Chapter 8Role Playing Games

Learning Objectives—Upon completion of Chapter 8 readers will be able to:

  • Incorporate mini-missions within a game
  • Create a store for players to purchase game items
  • Pick up weapons and gold
  • Create a persistent object for all levels which will store values such as coins picked up
  • Add inventory items to the HUD
  • Add dialog boxes that direct the player where to go
  • Create multiple instances of the same room to create the illusion that the room is the same but elements have changed

Project Overview: Keeper of the Oracle

Role Playing Games (RPGs) are adventure games that tell a story through gameplay and allow players to ...

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