Chapter 7

Making the Case

CHAPTER QUESTIONS

  • How do you justify the cost of a game, gamification, or simulation?
  • What is the best way to justify adding a game, gamification, or simulation to the curriculum?
  • How can a learning and development professional encourage the adoption of a game, gamification, or simulation into an organization?

Introduction

The information, predictions, and advice about games, gamification, and simulations can be confusing. One year an organizations is touting gamification as the next new business trend and a year later the same business publication is touting gamification as a dismal failure. Some learning and development luminaries claim that “games don’t teach,” while others expound on the virtues of games for teaching ...

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