Book description
From the creative mind of author, robotics instructor, and frequent NXT Step Blog contributor Laurens Valk, The LEGO® MINDSTORMS® NXT 2.0 Discovery Book is packed with building and programming instructions for eight innovative robots.
Table of contents
- cover Page
- Title Page
- Copyright Page
- about the author
- about the technical reviewer
- brief contents
- contents in detail
- acknowledgments
- introduction
-
PART I getting started
- 1 collecting the equipment for your robot
- 2 building your first robot
- 3 creating and modifying programs
- 4 working with programming blocks: move, sound, and display
- 5 waiting, repeating, and other programming techniques
-
PART II building and programming robots with sensors
- 6 understanding sensors
- 7 using the touch, color, and rotation sensors
- 8 shot-roller: a robotic defense system
- 9 strider: the six-legged walking creature
-
PART III creating advanced programs
- 10 using data hubs and data wires
- 11 using data blocks and using data wires with loops and switches
-
12 using variables, constants, and playing games on the NXT
- using variables
- using constants
-
playing a game on the NXT
- defining the variables
- step 1: displaying a target randomly
- step 2: waiting until a button is pressed
- step 3: storing which button is pressed
- step 4: comparing the position and button variables
- step 5: adjusting the score
- step 6: displaying the current score
- step 7: making the program repeat for 30 seconds
- expanding the program
- further exploration
-
PART IV advanced robot projects
- 13 snatcher: the autonomous robotic arm
- 14 hybrid brick sorter: sort bricks by color and size
- 15 CCC: the compact chimney climber
- troubleshooting and solving connection problems
- companion website
- DISCOVER THE CAPTIVATING WORLD OF LEGO® MINDSTORMS® NXT 2.0!
Product information
- Title: The LEGO MINDSTORMS NXT 2.0 Discovery Book
- Author(s):
- Release date: May 2010
- Publisher(s): No Starch Press
- ISBN: 9781593272111
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