It doesn’t take much to fool a zombie so you can make a quick escape (see Figure 9-1). They are rather lacking in brains, after all. The projects in this chapter are designed to draw zombies’ attention away from you using flashes of light, loud sounds, and decoy movements. Imagine you have a herd of zombies lurching around the garage door but you need to get to your last remaining car battery. These distractors will allow you to draw the zombies away from the door or even lure them into a fatal zombie trap, perhaps involving fire and a big hole in the ground.

The first project uses flash units from disposable cameras to produce ...

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