FROM THE TIME he was seven, Alex had a dream. He wanted to run his own video game company—and before he was twenty, he did. After only one year in college, Alex dropped out, partnered with a classmate, got seed money from family and friends, and created a video game company that created a niche market. For Alex, work was fun, and fun was work. At twenty-four, after years of eighteen-hour workdays and no time off, he sold the company for $168 million. Thanks to his tireless vision and passion, Alex had no trouble enlisting support and a following. Two years later, even in the face of a daunting recession, he was already building a second successful venture, this time creating a new platform for social media.

Sam worked ...

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