Chapter 3. Advanced Object-Oriented Concepts

Chapters 1, “An Introduction to Object-Oriented Concepts,” and 2, “How to Think in Terms of Objects,” cover the basics of object-oriented (OO) concepts. Before we embark on our journey to learn some of the finer design issues relating to building an OO system, we need to cover several more advanced OO concepts such as constructors, operator overloading and multiple inheritance. We also will consider error-handling techniques, the importance of understudying how scope applies to object-oriented design.

Some of these concepts might not be vital to understanding an OO design at a higher level, but they are necessary to anyone actually involved in the design and implementation of an OO system.

Constructors ...

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