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The Rise of Virtual Communities: In Conversation with Virtual World Pioneers
book

The Rise of Virtual Communities: In Conversation with Virtual World Pioneers

by Amber Atherton
April 2023
Beginner content levelBeginner
187 pages
5h 46m
English
Apress
Content preview from The Rise of Virtual Communities: In Conversation with Virtual World Pioneers
© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
A. AthertonThe Rise of Virtual Communities https://doi.org/10.1007/978-1-4842-9297-6_4

4. Jim Bumgardner

Creator and CTO of the Palace
Amber Atherton1  
(1)
San Francisco, CA, USA
 

The Palace was one of the first multiplayer real-time virtual worlds, made up of avatars and rooms within graphical chat room servers, called Palaces. Bumgardner created the software in 1991 when he was working for Time Warner Interactive. Within the Palace, avatars could navigate the rooms, chat to each other, create props, and even follow links to other decentralized Palace servers. In 1997, users began clothing their avatars like paper dolls. With these “Dollz” and crowded servers ...

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Publisher Resources

ISBN: 9781484292976Purchase LinkPublisher Website