The gamemaster of life has prepared a new campaign, one that is as arduous a journey as any previously attempted. The party is woefully underpowered to make it through the gauntlet of encounters, each as much a riddle as it is melee—and each with real consequences.
During and after each encounter, we prepare for the next, without knowing what it will be. We conserve resources, and with each level we achieve, we realize there are more to go. At some point, we decide ...