CHAPTER 9 Video Games Become Big Business

DOI: 10.1201/9781003315759-9

▪ Objectives

After reading this chapter, you should be able to:

  • Review the process and traditional value chain of producing a video game.
  • Describe the common milestones in a video game development cycle.
  • Define the major roles and job positions in a game development studio.
  • Provide the basic steps for how a video game is made.
  • Recap well-known market rush problems with both consoles and software.
  • Explain video game bugs and patches and why they have become more common.
  • List types of intellectual properties and licensed video games.
  • Compare physical versus digital distribution ...

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