CHAPTER 10 The Sixth Generation

DOI: 10.1201/9781003315759-10

▪ Objectives

After reading this chapter, you should be able to:

  • Discuss the decline and restructuring of arcade industry during this time.
  • Provide a brief overview of Microsoft and its development of the Xbox console.
  • Review key people behind the video games and consoles.
  • Illustrate the reasons why Sega withdrew from the home console market.
  • Identify graphics and capabilities of sixth-generation consoles.
  • Compare technological differences among Dreamcast, PlayStation 2, GameCube, and Xbox.
  • Discuss the strengths and features of the Nintendo Game Boy Color.
  • List key video game ...

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