To give a dramatic demonstration of lecture games, I usually begin by asking for a volunteer who is an enthusiastic expert on some esoteric topic. I ask this person to make a three-minute presentation to the group, loading as many facts into this lecture as possible. Then I use the Team Quiz format to show how effectively lecture games work.
During a data-dump presentation, if participants do not use it, they lose it. This game prevents rapid decay of new information by forcing participants to use it at frequent intervals. Quiz sessions during which participants come up with questions and answers break up the lecture presentation. ...