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Three.js Essentials by Jos Dirksen

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Looking at the requirements for Three.js

Three.js is a 100 percent JavaScript library and hasn't got any dependencies to other libraries, so it can run completely in a standalone manner. To get the most out of Three.js, however, you need a browser that supports the WebGL standard. Luckily though, most modern browsers on desktop and mobile currently support this standard. The following table provides an overview of the supported desktop browsers:

Browser

Description

Internet Explorer

Supports WebGL from version 11. For older versions, you can use the IEWebGL plugin that adds support for WebGL to IE 9 and IE 10.

Mozilla Firefox

WebGL is supported from version 4.

Google Chrome

Supports WebGL from version 10.

Safari

Supports WebGL from version ...

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