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Three.js Essentials by Jos Dirksen

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Chapter 7. Loading and Animating External Models Using Blender

Three.js works really well for showing and animating models directly in the browser, either using WebGL or, as you've seen in the previous chapter, using CSS3D. With Three.js, you get a large set of standard geometries that you can use in your scene, and as you've seen in Chapter 5, Programmatic Geometries, it's also easy to create custom geometries from scratch. Three.js, however, isn't a 3D modeling tool. If you want to create more complex geometries, you'll need a different kind of tool. There are many commercial and very expensive 3D modeling tools available, but luckily, there is also a great open source 3D modeling application. This application is called Blender (http://www.blender.org ...

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