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Unified Modeling Language User Guide, The, Second Edition by Ivar Jacobson, James Rumbaugh, Grady Booch

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Chapter 7. Diagrams

In this chapter

When you model something, you create a simplification of reality so that you can better understand the system you are developing. Using the UML, you build your models from basic building blocks, such as classes, interfaces, collaborations, components, nodes, dependencies, generalizations, and associations.

Diagrams are the means by which you view these building blocks. A diagram is a graphical presentation of a set of elements, most often rendered as a connected graph of vertices (things) and arcs (relationships). ...

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