Skip to Content
Unity 2017 Mobile Game Development
book

Unity 2017 Mobile Game Development

by John P. Doran
November 2017
Beginner to intermediate content levelBeginner to intermediate
360 pages
6h 40m
English
Packt Publishing
Content preview from Unity 2017 Mobile Game Development

Setting up the project

Now that we have our goals in mind, let's start building our project:

  1. To get started, open Unity on your computer. For the purpose of this book, we will use Unity 2017.2.0f3, but the steps should work with minimal changes in future versions.
If you would like to download the exact version used in this book, and there is a new version out, you can visit Unity's download archive at https://unity3d.com/get-unity/download/archive.
  1. From startup, we'll opt to create a new project by clicking on the New button.
  2. Next, under Project name* put in a name (I have chosen MobileDev) and make sure that 3D is selected. If Enable Unity Analytics is enabled (the check to the left of it says On), click on the Enable Unity Analytics ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Holistic Mobile Game Development with Unity

Holistic Mobile Game Development with Unity

Penny de Byl
Hands-On Unity 2020 Game Development

Hands-On Unity 2020 Game Development

Nicolas Alejandro Borromeo

Publisher Resources

ISBN: 9781787288713Supplemental Content