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Unity 2017 Mobile Game Development
book

Unity 2017 Mobile Game Development

by John P. Doran
November 2017
Beginner to intermediate content levelBeginner to intermediate
360 pages
6h 40m
English
Packt Publishing
Content preview from Unity 2017 Mobile Game Development

Animation using iTween

Currently, our game's menus are completely static. This is functional, but does not make players excited about playing our game. To make the game seem more alive, we should animate our menus. Being able to use Unity's built-in animation system is great, and it can be quite useful if you want to modify many different properties at once. If you don't need precise control, if you're only modifying a single property, or if you want to animate something purely via code you can also make use of a tweening library. If it is given a start and an end, the library will take care of all the work in the middle to get that property to that end within the time and speed you specify.

One of my favorite tweening libraries is PixelPlacement's  ...

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Publisher Resources

ISBN: 9781787288713Supplemental Content