November 2017
Beginner to intermediate
360 pages
6h 40m
English
Although we activated Analytics in order to use Unity's Ads system, we didn't really dig into the system itself. Let's finish the setup for that now:

As long as Analytics is enabled, the Editor sends an App Start event to the Analytics service when we press the Play button to start the game.
The nice thing about this is we can ensure that this works correctly without having to export our game.