Now that we have the main menu, we will move on next to building something else that most games will need, a pause menu. In PC games, this will likely be triggered by the Esc key, whereas in a mobile game, it typically needs its very own button. We will make it so that this project supports both.
- To start off, let's open up the Gameplay scene by going to the Project window and then opening the Assets/Scenes folder and double-clicking on Gameplay, thus saving the MainMenu level if you didn't do so already:
Before we create a button to open our pause menu, let's go ahead and create the pause menu first that we'll be opening. ...