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Unity 2017 Mobile Game Development
book

Unity 2017 Mobile Game Development

by John P. Doran
November 2017
Beginner to intermediate content levelBeginner to intermediate
360 pages
6h 40m
English
Packt Publishing
Content preview from Unity 2017 Mobile Game Development

Advertising Using Unity Ads

When working on mobile titles, one needs to think about how they are going to sell their game. Deciding on how to best sell a game can be difficult. Of course, you can sell your game for a price, and there is a possibility that it will be successful, but you'll be limiting your audience numbers to a much lower amount. This could work well for a niche game, but if you're trying to make a game with a broad appeal where you want to get as many players as possible to play your title, you may have some issues.

Having a price on the game can be a major hurdle in getting those initial customers who can share the game via word of mouth and contribute to having more people play your game. To solve this potential issue, ...

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Publisher Resources

ISBN: 9781787288713Supplemental Content