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Unity 2017 Mobile Game Development
book

Unity 2017 Mobile Game Development

by John P. Doran
November 2017
Beginner to intermediate content levelBeginner to intermediate
360 pages
6h 40m
English
Packt Publishing
Content preview from Unity 2017 Mobile Game Development

Implementing In-App Purchases

As mentioned in the preceding chapter, there are many options out there when it comes to selling your game on a mobile platform. If you decide to go free-to-play, in addition to showing ads, there is also the ability to sell people additional content and/or advantages through the use of selling in-app purchases. This can be a way to engage users of your game to convert themselves from a free player to a paid one.

Typically, these can be options such as removing ads or offering themes to players, but you can also do things such as unlock new levels and add additional content that people addicted to your game will be clamoring to give you more of their time. Alternatively, you can also think of your IAPs as items ...

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Publisher Resources

ISBN: 9781787288713Supplemental Content