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Unity 2017 Mobile Game Development
book

Unity 2017 Mobile Game Development

by John P. Doran
November 2017
Beginner to intermediate content levelBeginner to intermediate
360 pages
6h 40m
English
Packt Publishing
Content preview from Unity 2017 Mobile Game Development

Chapter overview

In this chapter, we will cover the different ways that inputs will work on mobile devices. We will start off with the input that is already built in to our project using mice, and then move on to touch events, gestures, using the accelerometer, and accessing information via the Touch class.

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Publisher Resources

ISBN: 9781787288713Supplemental Content