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Unity 2018 Cookbook - Third Edition
book

Unity 2018 Cookbook - Third Edition

by Matt Smith, Chico Queiroz, Jate Wittayabundit
August 2018
Intermediate to advanced
794 pages
28h 4m
English
Packt Publishing
Content preview from Unity 2018 Cookbook - Third Edition

How to do it...

To make an NPC seek or flee from a moving object, follow these steps:

  1. In the Inspector, add a Rigid Body Physics component to GameObject Capsule-destination.
  2. In the Inspector, for the Capsule-destination GameObject, check the Freeze Position constraint for the Y axis in the Constraints options of the RigidBody component. This will prevent the object moving in the Y-axis due to collisions when being moved.
  3. Create the SimplePlayerControl C# script-class, and add an instance-object as a component to the Capsule-destination GameObject:
using UnityEngine; public class SimplePlayerControl : MonoBehaviour { public float speed = 1000; private Rigidbody rigidBody; private Vector3 newVelocity; private void Start() { rigidBody = GetComponent<Rigidbody>(); ...
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Publisher Resources

ISBN: 9781788471909