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Unity 2020 Mobile Game Development - Second Edition
book

Unity 2020 Mobile Game Development - Second Edition

by John P. Doran
August 2020
Beginner to intermediate content levelBeginner to intermediate
464 pages
8h 20m
English
Packt Publishing
Content preview from Unity 2020 Mobile Game Development - Second Edition
Implementing In-App Purchases

As mentioned in Chapter 5, Advertising Using Unity Ads, there are many options out there when it comes to selling your game on a mobile platform. If you decide to go free-to-play, in addition to showing ads, there is also the ability to sell people additional content and/or advantages through the use of In-App Purchases (IAP). This can be a way to engage users of your game and convert them from a free player to a paid one.

Typically, these can be options such as removing ads or offering themes to players, but you can also do things such as unlock new levels and add additional content so that people addicted to your game will be clamoring to give you more of their time. Alternatively, you can also think of your ...

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Publisher Resources

ISBN: 9781838987336Supplemental Content