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Unity 2D Game Development Cookbook by Claudio Scolastici

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Setting up a scene in Maya

The first point to keep in mind when setting up a scene in Maya is that the standard unit in Maya is 1 cm, while the standard unit in Unity is 1 m So, whenever you export an FBX file from Maya into Unity, Unity scales it down to 0.01 percent of its original size.

Another very relevant point is that Maya and Unity are affected by strange kinds of idiosyncrasies that put them on opposing sides, with regard to what left or right and front or bottom mean. This is not something that only happens between Maya and Unity. Many 3D software disagree about the concepts of right and up. To get an idea, have a look at the following image, taken from Unity's forum:

As you can see, the red arrow, representing the left-right axis in the ...

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