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Unity 2D Game Development by Dave Calabrese

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Chapter 2. It Lives!

You've got a working game. You've got a character running around. OK, so that was cool while it lasted, but now you want to see more and do more. You've come to the right place because this is your first "Quest". Yes, quest. You're now on a quest. I suggest that you find a good chalice and a horse or, at the least, a very capable pony.

In this first quest, appropriately named "Quest 1," we will be taking our snazzy little back and forth walking game and giving it some pizzazz.

Cameras – they now stalk us!

It's one thing for the camera to see what we're doing, but it's another thing entirely for that camera to follow the player. Almost like a hungry stalker, that camera should always know what the player is doing and where they ...

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