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Unity 3 Game Development HOTSHOT by Jate Wittayabundit

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Chapter 2. Create a Menu for an RPG Game—Add Powerups, Weapons, and Armor

Here we are in the second chapter. When we talk about traditional role-playing games, we will probably be thinking about the development of the character, such as the attributes, skills, powers, levels or experience, and so on. When we are playing an RPG, we typically have to open the menu or UI to adjust and manage our main character, such as increase the character attribute, change the weapon, or choose skills. The menu is very important in an RPG game. So, in this chapter, we will make the menu in an RPG game by using the GUI class in Unity.

Mission briefing

We'll create a simple menu, yet complex enough for the RPG game. In this chapter, we will continue using some assets ...

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