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Unity 4 Game Development HOTSHOT by Jate Wittayabundit

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Chapter 2. Create a Menu for an RPG – Add Powerups, Weapons, and Armors

Here, we are in the second project. When we talk about traditional role-playing games, we will probably be thinking about the development of the character, such as the attributes, skills, powers, levels, or experiences. When we are playing an RPG, we typically have to open the menu or UI to adjust and manage our main character, such as increase the character attribute, change the weapon, or choose skills. The menu is very important in an RPG. So, in this project, we will create the menu window for a simple RPG-like game using a GUI class in Unity.

Note

From Unity 4.6, there will be the new GUI system for a Unity user, which is faster in performance, easier to use, and has many ...

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