Since our scene is AI ready, we can start adding AI characters in order to test what we have done so far.
First, drag the sprite of the enemy character into the scene. For instance, you can use
roguelikeChar_transparent 1_21, which resembles a soldier figure and can be found in the
RPG Pack/Characters/Spritesheet/roguelikeChar_transparent 1 folder. You can see it in the following image:
This is the sprite that we will use in this chapter. Once we are in the scene, rename the
Soldier, and set its position to (
-0.4,2.25,0) and its scale to (
Then, add a circle collider and a rigid ...