Creating the main menu level
At this point, I have assumed that you have the twin-stick shooter project created from the last chapter open. With that in mind, we will create an introduction level, or rather a main menu to let the player know the game's name and be able to start or quit the game.
- Open the previous project. Now, let's first create a new scene by navigating to File | New Scene. With the new scene created, save it by navigating to File | Save Scene. Name it
Main_Menu.unity and place it inside your
- Let's first grab the background from our previous level so that we do not need to create it once again. To do that, double-click on the scene you created in the first chapter. Left-click on the Background object in the Hierarchy ...