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Unity 5.x Game Development Blueprints by John P. Doran

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Creating the main menu level

At this point, I have assumed that you have the twin-stick shooter project created from the last chapter open. With that in mind, we will create an introduction level, or rather a main menu to let the player know the game's name and be able to start or quit the game.

  1. Open the previous project. Now, let's first create a new scene by navigating to File | New Scene. With the new scene created, save it by navigating to File | Save Scene. Name it Main_Menu.unity and place it inside your Scenes folder.
  2. Let's first grab the background from our previous level so that we do not need to create it once again. To do that, double-click on the scene you created in the first chapter. Left-click on the Background object in the Hierarchy ...

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