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Unity 5.x Game Development Blueprints by John P. Doran

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Creating an Options menu

Something that many games also need is an Options menu, so let's create it by performing the following steps:

  1. First, let's prepare Pause Menu to support an Options screen. Select the Pause Menu object and create an empty child called Bottom Row and then add a Horizontal Group Layout component to it.
  2. Duplicate the Main Menu button and then drag and drop the original Main Menu and Quit Game to Bottom Row. Afterward, rename the Main Menu copy Options and change the text as well to reflect that.
    Creating an Options menu
  3. Now, we will need to create the Options menu. Duplicate the Pause Menu object and rename it Options Menu.
  4. Then, move the Options button ...

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