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Unity 5.x Game Development Blueprints by John P. Doran

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Starting our project

To get started, let's create a new project for us to work with:

  1. With Unity started from the launcher, select File | New Project. From there, give it a name (I used ClickerGame) and a Project Location of your choice and make sure that 2D is selected. Afterwards, click on Create project:
    Starting our project
  2. Now that we are inside the editor, let's start off by creating our button, which we will use to click. From the Project tab, create a folder named Sprites and open it up. Then, right-click from the folder and select Import New Asset… and select the button.png file from inside of the Art Assets folder. Alternatively, you can use your own asset as ...

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