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Unity 5.x Game Development Blueprints by John P. Doran

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Challenges

For those of you who want to do more with this project, there are still plenty of things you can do, especially after finishing the rest of this book. Here are some ideas to get you thinking:

  • Whenever you click on the button, spawn a particle system to float up with the amount of your click rate
  • Use Unity's new IAP system in order to add in-app purchases to the game
  • Add more graphical assets and flair to fit your own project

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