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Unity 5.x Game Development Blueprints by John P. Doran

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Summary

We created a project that will work fine on both PC as well as mobile platforms. You also learned about creating the environment, as well as how to add our targets and animate the iTween to start/end the game with saving our high score.

In the next chapter, we will be exploring how we can use the concepts that you've learned in 2D and use them with a 3D game with a 2D gameplay.

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