O'Reilly logo

Unity 5.x Game Development Blueprints by John P. Doran

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Tile-based level creation

For most games with content, you'll typically have levels, each with their own environments. When building levels in games, there are some advantages to placing everything by hand, but if you're creating a game with many levels, that work will decrease your productivity. It's also important to note that the more assets you create for your game, the higher the cost will be in terms of development time and/or price to hire someone to do the art for you.

With that in mind, it's a much better idea to create parts that can be reused to create games. If you've played older 2D games in the past, such as an adventure, RPG, or platforming game, you may have realized that there were a lot of places in the world that looked similar ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required