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Unity 5.x Game Development Blueprints by John P. Doran

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Summary

We now have all you need to get started building a side-scrolling platformer game on your own adding in unique features and GUI, as we discussed in the previous chapter. While doing so, we've also gained an understanding of how working on 3D games is really not at all different than working with 2D. This will serve us greatly when we move on to the next chapter where we will get started on a new game project!

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