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Unity 5.x Game Development Blueprints by John P. Doran

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Importing assets

In this chapter, we are going to create an interior environment. This will be useful to know, because unlike a landscape, interiors are generally more structured than the outside world, with straight floors and walls where we can use 3D models modularly to build the environment!

To show how easy it is to use, let's get started. Perform the following steps:

  1. From the Project tab, create a new folder named Materials. Then, enter the folder and create two new materials by selecting Create | New Material. Give one of the new materials the name House and the other, Props. Once you have created that go to your example code folder, and within the Textures folder, import the 2048_House_TEX.jpg and 2048_Props_TEX.jpg files from the Example ...

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