Damaging and killing enemies
Now that we have enemies moving towards us, we need some way for them to be damaged and killed! Let's do that now by performing the following steps:
- The first thing we need to do is make it easy to get a reference to all of our enemies, so let's add a tag by going to the Inspector tab and navigating to Tag | Add Tag…. Once the Tag and Layer menus come up, type in
Enemy into Element 0.
- Then, go back to the Ghost_mesh child object, add the Enemy tag to it, and rename the parent object to
- Next, let's dive back into ...