In this chapter, we will create an inventory storage system. We'll also create a GUI representation of the inventory for the player to interact with, as well as showing the player their quick items. Items that can be quickly used or equipped using easy access keys are known as quick items; they are used frequently in RPG and FPS games. Inventories are used in many games from all genres, so having a good way to make one is very helpful.
In this chapter, we will cover the following topics: