appendix C Modeling a bench in Blender
In chapters 2 and 4, we looked at creating levels with large flat walls and floors. But what about more detailed objects? What if you want, say, interesting furniture in the room? You can accomplish that by building 3D models in external 3D art apps. Recall the definition from the introduction to chapter 4: 3D models are the mesh objects in the game (that is, the 3D shapes). In this appendix, I’ll show you how to create a mesh object of a simple bench (figure C.1).
Although appendix B lists a number of 3D art tools, we’ll use Blender for ...
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